Scene2D Class
(Qt3DRender::Render::Quick::Scene2D)| Inherits: | Qt3DRender::Render::BackendNode |
Public Functions
| Scene2D() | |
| ~Scene2D() | |
| void | cleanup() |
| void | handlePickEvent(int type, const Qt3DRender::QPickEventPtr &ev) |
| void | initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) |
| void | initializeRender() |
| void | initializeSharedObject() |
| bool | registerObjectPickerEvents(Qt3DCore::QNodeId entityId) |
| void | render() |
| void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
| void | setOutput(Qt3DCore::QNodeId outputId) |
| void | setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject) |
| void | startGrabbing() |
| void | stopGrabbing() |
| void | syncRenderControl() |
| void | unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId) |
| bool | updateFbo(QOpenGLTexture *texture) |
- 3 public functions inherited from Qt3DRender::Render::BackendNode
- 4 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 1 protected function inherited from Qt3DRender::Render::BackendNode
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
Scene2D::Scene2D()
Default constructs an instance of Scene2D.
Scene2D::~Scene2D()
Destroys the instance of Scene2D.