QTorusMesh Class
(Qt3DExtras::QTorusMesh)A toroidal mesh. More...
| Header: | #include <Qt3DExtras/QTorusMesh> |
| qmake: | QT += 3dextras |
| Instantiated By: | TorusMesh |
| Inherits: | Qt3DRender::QGeometryRenderer |
Properties
- minorRadius : float
- radius : float
- rings : int
- slices : int
- 10 properties inherited from Qt3DRender::QGeometryRenderer
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
| QTorusMesh(Qt3DCore::QNode *parent = nullptr) | |
| float | minorRadius() const |
| float | radius() const |
| int | rings() const |
| int | slices() const |
- 12 public functions inherited from Qt3DRender::QGeometryRenderer
- 2 public functions inherited from Qt3DCore::QComponent
- 11 public functions inherited from Qt3DCore::QNode
- 32 public functions inherited from QObject
Public Slots
| void | setMinorRadius(float minorRadius) |
| void | setRadius(float radius) |
| void | setRings(int rings) |
| void | setSlices(int slices) |
- 10 public slots inherited from Qt3DRender::QGeometryRenderer
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
| void | minorRadiusChanged(float minorRadius) |
| void | radiusChanged(float radius) |
| void | ringsChanged(int rings) |
| void | slicesChanged(int slices) |
- 10 signals inherited from Qt3DRender::QGeometryRenderer
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Additional Inherited Members
- 11 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
A toroidal mesh.
Property Documentation
minorRadius : float
Holds the inner radius of the torus.
Access functions:
| float | minorRadius() const |
| void | setMinorRadius(float minorRadius) |
Notifier signal:
| void | minorRadiusChanged(float minorRadius) |
radius : float
Holds the outer radius of the torus.
Access functions:
| float | radius() const |
| void | setRadius(float radius) |
Notifier signal:
| void | radiusChanged(float radius) |
rings : int
Holds the number of rings in the mesh.
Access functions:
| int | rings() const |
| void | setRings(int rings) |
Notifier signal:
| void | ringsChanged(int rings) |
slices : int
Holds the number of slices in the mesh.
Access functions:
| int | slices() const |
| void | setSlices(int slices) |
Notifier signal:
| void | slicesChanged(int slices) |