Hit Class
(Qt3DRender::RayCasting::QCollisionQueryResult::Hit)Public Functions
| Hit() | |
| Hit(Qt3DCore::QNodeId entity, const QVector3D &intersection, float distance, const QVector3D &uvw) |
| Hit() | |
| Hit(Qt3DCore::QNodeId entity, const QVector3D &intersection, float distance, const QVector3D &uvw) |