BoundingVolumeDebug Class
(Qt3DRender::Render::BoundingVolumeDebug)| Inherits: | Qt3DCore::QBackendNode |
Public Functions
| BoundingVolumeDebug() | |
| ~BoundingVolumeDebug() | |
| QVector3D | center() const |
| void | cleanup() |
| bool | isRecursive() const |
| float | radius() const |
| void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
| void | setCenter(const QVector3D ¢er) |
| void | setRadius(float radius) |
| void | updateFromPeer(Qt3DCore::QNode *peer) |
- 5 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 3 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
BoundingVolumeDebug::BoundingVolumeDebug()
Default constructs an instance of BoundingVolumeDebug.
BoundingVolumeDebug::~BoundingVolumeDebug()
Destroys the instance of BoundingVolumeDebug.
QVector3D BoundingVolumeDebug::center() const
See also setCenter().
void BoundingVolumeDebug::cleanup()
bool BoundingVolumeDebug::isRecursive() const
float BoundingVolumeDebug::radius() const
See also setRadius().
void BoundingVolumeDebug::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void BoundingVolumeDebug::setCenter(const QVector3D ¢er)
See also center().
void BoundingVolumeDebug::setRadius(float radius)
See also radius().