ShaderData Class
(Qt3DRender::Render::ShaderData)| Inherits: | Qt3DCore::QBackendNode |
Public Functions
| ShaderData() | |
| ~ShaderData() | |
| void | markDirty() |
| QHash<QString, QVariant> | properties() const |
| void | setManagers(NodeManagers *managers) |
| void | updateFromPeer(Qt3DCore::QNode *peer) |
| bool | updateViewTransform(const QMatrix4x4 &viewMatrix) |
| bool | updateWorldTransform(const QMatrix4x4 &worldMatrix) |
| QHash<QString, QVariant> | updatedProperties() const |
- 5 public functions inherited from Qt3DCore::QBackendNode
Static Public Members
| void | cleanup(NodeManagers *managers) |
Protected Functions
| void | clearUpdatedProperties() |
| ShaderData * | lookupResource(const Qt3DCore::QNodeId &id) |
| void | readPeerProperties(QShaderData *peer) |
| void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
- 3 protected functions inherited from Qt3DCore::QBackendNode
Static Protected Members
| ShaderData * | lookupResource(NodeManagers *managers, const Qt3DCore::QNodeId &id) |
Member Function Documentation
ShaderData::ShaderData()
Default constructs an instance of ShaderData.
ShaderData::~ShaderData()
Destroys the instance of ShaderData.