| Copyright | (c) Sven Panne 2013 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell98 |
Graphics.Rendering.OpenGL.Raw.NV.Fence
Description
All raw functions and tokens from the NV_fence not already in the OpenGL 3.1 core, see http://www.opengl.org/registry/specs/NV/fence.txt.
- glGenFences :: GLsizei -> Ptr GLuint -> IO ()
- glDeleteFences :: GLsizei -> Ptr GLuint -> IO ()
- glSetFence :: GLuint -> GLenum -> IO ()
- glTestFence :: GLuint -> IO GLboolean
- glFinishFence :: GLuint -> IO ()
- glIsFence :: GLuint -> IO GLboolean
- glGetFenceiv :: GLuint -> GLenum -> Ptr GLint -> IO ()
- gl_ALL_COMPLETED :: GLenum
- gl_FENCE_STATUS :: GLenum
- gl_FENCE_CONDITION :: GLenum
Functions
glGenFences :: GLsizei -> Ptr GLuint -> IO ()
glDeleteFences :: GLsizei -> Ptr GLuint -> IO ()
glSetFence :: GLuint -> GLenum -> IO ()
glTestFence :: GLuint -> IO GLboolean
glFinishFence :: GLuint -> IO ()