| Portability | portable |
|---|---|
| Stability | stable |
| Maintainer | sven.panne@aedion.de |
| Safe Haskell | None |
Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget
Description
This is a purely internal module for marshaling texture targets.
Documentation
data TextureTarget
Constructors
| Texture1D | |
| Texture2D | |
| Texture3D | |
| TextureCubeMap | |
| TextureRectangle |
Instances