Level {level}
Advances to: {advancetohtml}
Advance from: --advancefrom--
HP: {hitpoints} Cost: {cost} Moves: {movement} Alignment: {alignment} XP: {experience}
Abilities: {abilities}
{unit_description}
| Name | Type | Strikes | Range | Special | --attacks--
| blade | ::blade:: |
| cold | ::cold:: |
| fire | ::fire:: |
| holy | ::holy:: |
| impact | ::impact:: |
| pierce | ::pierce:: |
| Terrain | Movement | Defense |
| Castle | ~castle~ | ::castle:: |
| Village | ~village~ | ::village:: |
| Deep Water | ~deep_water~ | ::deep_water:: |
| Shallow Water | ~shallow_water~ | ::shallow_water:: |
| Grassland | ~grassland~ | ::grassland:: |
| Forest | ~forest~ | ::forest:: |
| Hills | ~hills~ | ::hills:: |
| Mountains | ~mountains~ | ::mountains:: |
| Swamp | ~swamp_water~ | ::swamp_water:: |
| Sand | ~sand~ | ::sand:: |
| Cave | ~cave~ | ::cave:: |
| Snow | ~tundra~ | ::tundra:: |
| Mushroom Grove | ~fungus~ | ::fungus:: |
| Chasm | ~canyon~ | ::canyon:: |