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These conversion functions were originally written by David M. Gay of AT&T. They use IEEE double-precision (not IEEE double-extended) arithmetic.
The header file prdtoa.h declares these functions. The functions are:
#include <prdtoa.h>
PRFloat64 PR_strtod(const char *s00, char **se);
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s00
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The input string to be scanned.
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se
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A pointer that, if not NULL, will be assigned the address of the last
character scanned in the input string.
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PRFloat64 value equivalent to the input string. If
the parameter se is not NULL the location it references is also set.
PR_strtod converts the prefix of the input decimal string pointed to by s00 to a
nearest double-precision floating point number. Ties are broken by the IEEE
round-even rule. The string is scanned up to the first unrecognized character. If the
value of se is not (char **) NULL, PR_strtod stores a pointer to the character
terminating the scan in *se. If the answer would overflow, a properly signed
HUGE_VAL (infinity) is returned. If the answer would underflow, a properly signed
0 is returned. In both cases, PR_GetError() returns the error code
PR_RANGE_ERROR. If no number can be formed, se is set to s00, and 0 is returned.
#include <prdtoa.h>
PRStatus PR_dtoa(
PRFloat64 d,
PRIntn mode,
PRIntn ndigits,
PRIntn *decpt,
PRIntn *sign,
char **rve,
char *buf,
PRSize bufsz);
buf. If rve is not NULL,
*rve is set to point to the end of the returned value.
mode. Possible modes are:
Upon return, the buffer specified by buf and bufsz contains the converted string.
Trailing zeros are suppressed. Sufficient space is allocated to the return value to
hold the suppressed trailing zeros.
If the input parameter d is +Infinity, -Infinity or NAN, *decpt is set to 9999.
#include <prdtoa.h>
void PR_cnvtf (
char *buf,
PRIntn bufsz,
PRIntn prcsn,
PRFloat64 fval);
PR_cnvtf is a simpler interface to convert a floating point number to a string. It
conforms to the ECMA standard of Javascript (ECMAScript).
On return, the result is written to the buffer pointed to by buf of size bufsz.
[1] William D. Clinger, "How to Read Floating Point Numbers Accurately," Proc. ACM SIGPLAN '90, pp. 92-101.
[2] Guy L. Steele, Jr. and Jon L. White, "How to Print Floating-Point Numbers Accurately," Proc. ACM SIGPLAN '90, pp. 112-126.
Last Updated May 18, 2001