>FLOAT => "[ANS] FORTH"
(no description)
primitive code = [p4_to_float]
D>F => "[ANS] FORTH"
(no description)
primitive code = [p4_d_to_f]
F! => "[ANS] FORTH"
(no description)
primitive code = [p4_f_store]
F* => "[ANS] FORTH"
(no description)
primitive code = [p4_f_star]
F+ => "[ANS] FORTH"
(no description)
primitive code = [p4_f_plus]
F- => "[ANS] FORTH"
(no description)
primitive code = [p4_f_minus]
F/ => "[ANS] FORTH"
(no description)
primitive code = [p4_f_slash]
F0< => "[ANS] FORTH"
(no description)
primitive code = [p4_f_zero_less]
F0= => "[ANS] FORTH"
(no description)
primitive code = [p4_f_zero_equal]
F< => "[ANS] FORTH"
(no description)
primitive code = [p4_f_less_than]
F>D => "[ANS] FORTH"
(no description)
primitive code = [p4_f_to_d]
F@ => "[ANS] FORTH"
(no description)
primitive code = [p4_f_fetch]
FALIGN => "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_align]
FALIGNED => "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_aligned]
FDEPTH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_depth]
FDROP => "[ANS] FORTH"
(no description)
primitive code = [p4_f_drop]
FDUP => "[ANS] FORTH"
(no description)
primitive code = [p4_f_dup]
FLITERAL => "[ANS] FORTH"
(no description)
compiling word = [p4_f_literal]
FLOAT+ => "[ANS] FORTH"
(no description)
primitive code = [p4_d_float_plus]
FLOATS => "[ANS] FORTH"
(no description)
primitive code = [p4_d_floats]
FLOOR => "[ANS] FORTH"
(no description)
primitive code = [p4_floor]
FMAX => "[ANS] FORTH"
(no description)
primitive code = [p4_f_max]
FMIN => "[ANS] FORTH"
(no description)
primitive code = [p4_f_min]
FNEGATE => "[ANS] FORTH"
(no description)
primitive code = [p4_f_negate]
FOVER => "[ANS] FORTH"
(no description)
primitive code = [p4_f_over]
FROT => "[ANS] FORTH"
(no description)
primitive code = [p4_f_rot]
FROUND => "[ANS] FORTH"
(no description)
primitive code = [p4_f_round]
FSWAP => "[ANS] FORTH"
(no description)
primitive code = [p4_f_swap]
REPRESENT => "[ANS] FORTH"
(no description)
primitive code = [p4_represent]
DF! => "[ANS] FORTH"
(no description)
primitive code = [p4_f_store]
DF@ => "[ANS] FORTH"
(no description)
primitive code = [p4_f_fetch]
DFALIGN => "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_align]
DFALIGNED => "[ANS] FORTH"
(no description)
primitive code = [p4_d_f_aligned]
DFLOAT+ => "[ANS] FORTH"
(no description)
primitive code = [p4_d_float_plus]
DFLOATS => "[ANS] FORTH"
(no description)
primitive code = [p4_d_floats]
F** => "[ANS] FORTH"
(no description)
primitive code = [p4_f_star_star]
F. => "[ANS] FORTH"
(no description)
primitive code = [p4_f_dot]
FABS => "[ANS] FORTH"
(no description)
primitive code = [p4_f_abs]
FACOS => "[ANS] FORTH"
(no description)
primitive code = [p4_f_acos]
FACOSH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_acosh]
FALOG => "[ANS] FORTH"
(no description)
primitive code = [p4_f_alog]
FASIN => "[ANS] FORTH"
(no description)
primitive code = [p4_f_asin]
FASINH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_asinh]
FATAN => "[ANS] FORTH"
(no description)
primitive code = [p4_f_atan]
FATAN2 => "[ANS] FORTH"
(no description)
primitive code = [p4_f_atan2]
FATANH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_atanh]
FCOS => "[ANS] FORTH"
(no description)
primitive code = [p4_f_cos]
FCOSH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_cosh]
FE. => "[ANS] FORTH"
(no description)
primitive code = [p4_f_e_dot]
FEXP => "[ANS] FORTH"
(no description)
primitive code = [p4_f_exp]
FEXPM1 => "[ANS] FORTH"
(no description)
primitive code = [p4_f_expm1]
FLN => "[ANS] FORTH"
(no description)
primitive code = [p4_f_ln]
FLNP1 => "[ANS] FORTH"
(no description)
primitive code = [p4_f_lnp1]
FLOG => "[ANS] FORTH"
(no description)
primitive code = [p4_f_log]
FS. => "[ANS] FORTH"
(no description)
primitive code = [p4_f_s_dot]
FSIN => "[ANS] FORTH"
(no description)
primitive code = [p4_f_sin]
FSINCOS => "[ANS] FORTH"
(no description)
primitive code = [p4_f_sincos]
FSINH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_sinh]
FSQRT => "[ANS] FORTH"
(no description)
primitive code = [p4_f_sqrt]
FTAN => "[ANS] FORTH"
(no description)
primitive code = [p4_f_tan]
FTANH => "[ANS] FORTH"
(no description)
primitive code = [p4_f_tanh]
F~ => "[ANS] FORTH"
(no description)
primitive code = [p4_f_proximate]
SET-PRECISION => "[ANS] FORTH"
(no description)
primitive code = [p4_set_precision]
SF! => "[ANS] FORTH"
(no description)
primitive code = [p4_s_f_store]
SF@ => "[ANS] FORTH"
(no description)
primitive code = [p4_s_f_fetch]
SFALIGN => "[ANS] FORTH"
(no description)
primitive code = [p4_align]
SFALIGNED => "[ANS] FORTH"
(no description)
primitive code = [p4_aligned]
SFLOAT+ => "[ANS] FORTH"
(no description)
primitive code = [p4_s_float_plus]
SFLOATS => "[ANS] FORTH"
(no description)
primitive code = [p4_s_floats]
FLOATING-STACK => "[ANS] FORTH"
(no description)
primitive code = [p__floating_stack]
MAX-FLOAT => "[ANS] FORTH"
(no description)
primitive code = [p__max_float]
INTERPRET-FLOAT( CS: dest* -- dest* ) executes ( -- F: f# ) experimental => "[ANS] FORTH"
check the next word from QUERY and try to parse it as a
floating number - if parseable then postpone the value on the
floating stack and branch out of the loop body (usually do it AGAIN )
compiling word = [p4_interpret_float]