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VTK
9.0.1
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This struct describes a glTF scene object. More...
#include <vtkGLTFDocumentLoader.h>
Public Attributes | |
| std::vector< unsigned int > | Nodes |
| std::string | Name |
This struct describes a glTF scene object.
A scene contains a set of indices of nodes to render. Scene.Nodes can be empty, in which case nothing is required to be rendered
Definition at line 375 of file vtkGLTFDocumentLoader.h.
| std::vector<unsigned int> vtkGLTFDocumentLoader::Scene::Nodes |
Definition at line 377 of file vtkGLTFDocumentLoader.h.
| std::string vtkGLTFDocumentLoader::Scene::Name |
Definition at line 378 of file vtkGLTFDocumentLoader.h.
1.8.17