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| | FrameBuffer (const rtw::vec2i &size, const RTWFrameBufferFormat format, const uint32_t frameBufferChannels) |
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| | ~FrameBuffer () |
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| void | Commit () override |
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| void | Clear (const uint32_t frameBufferChannels) |
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| const void * | Map (const RTWFrameBufferChannel channel) |
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| void | Unmap (const void *mapped) |
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| void | SetDepthNormalizationGL (float clipMin, float clipMax) |
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| int | GetColorTextureGL () |
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| int | GetDepthTextureGL () |
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| | Object () |
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| virtual | ~Object () |
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| void | AddRef () |
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| void | Release () |
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| void | SetString (const std::string &id, const std::string &s) |
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| const std::string | GetString (const std::vector< std::string > &ids, const std::string &defaultValue="", bool *found=nullptr) const |
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| bool | GetString (const std::vector< std::string > &ids, std::string *result, const std::string &defaultValue=nullptr) |
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| template<typename T = Object> |
| void | SetObject (const std::string &id, T *object) |
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| template<typename T = Object> |
| T * | GetObject (const std::vector< std::string > &ids, T *defaultValue=nullptr, bool *found=nullptr) const |
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| template<typename T = Object> |
| bool | GetObject (const std::vector< std::string > &ids, T **result, T *defaultValue=nullptr) |
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| void | Set1i (const std::string &id, int32_t x) |
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| int32_t | Get1i (const std::vector< std::string > &ids, int32_t defaultValue=0, bool *found=nullptr) const |
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| bool | Get1i (const std::vector< std::string > &ids, int32_t *result, int32_t defaultValue=0) |
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| void | Set1f (const std::string &id, float x) |
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| float | Get1f (const std::vector< std::string > &ids, float defaultValue=0.0f, bool *found=nullptr) const |
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| bool | Get1f (const std::vector< std::string > &ids, float *result, float defaultValue=0.0f) |
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| void | Set2i (const std::string &id, int32_t x, int32_t y) |
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| VisRTX::Vec2i | Get2i (const std::vector< std::string > &ids, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i(), bool *found=nullptr) const |
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| bool | Get2i (const std::vector< std::string > &ids, VisRTX::Vec2i *result, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i()) |
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| void | Set2f (const std::string &id, float x, float y) |
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| VisRTX::Vec2f | Get2f (const std::vector< std::string > &ids, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f(), bool *found=nullptr) const |
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| bool | Get2f (const std::vector< std::string > &ids, VisRTX::Vec2f *result, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f()) |
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| void | Set3i (const std::string &id, int32_t x, int32_t y, int32_t z) |
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| VisRTX::Vec3i | Get3i (const std::vector< std::string > &ids, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i(), bool *found=nullptr) const |
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| bool | Get3i (const std::vector< std::string > &ids, VisRTX::Vec3i *result, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i()) |
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| void | Set3f (const std::string &id, float x, float y, float z) |
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| VisRTX::Vec3f | Get3f (const std::vector< std::string > &ids, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f(), bool *found=nullptr) const |
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| bool | Get3f (const std::vector< std::string > &ids, VisRTX::Vec3f *result, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f()) |
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| void | Set4f (const std::string &id, float x, float y, float z, float w) |
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| VisRTX::Vec4f | Get4f (const std::vector< std::string > &ids, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f(), bool *found=nullptr) const |
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| bool | Get4f (const std::vector< std::string > &ids, VisRTX::Vec4f *result, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f()) |
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| void | RemoveParam (const std::string &id) |
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Definition at line 10 of file FrameBuffer.h.