#include <vtkVolumeMask.h>
Definition at line 29 of file vtkVolumeMask.h.
◆ vtkVolumeMask()
| vtkVolumeMask::vtkVolumeMask |
( |
| ) |
|
|
inline |
◆ ~vtkVolumeMask()
| vtkVolumeMask::~vtkVolumeMask |
( |
| ) |
|
|
inline |
◆ GetBuildTime()
◆ Activate()
| void vtkVolumeMask::Activate |
( |
| ) |
|
|
inline |
◆ Deactivate()
| void vtkVolumeMask::Deactivate |
( |
| ) |
|
|
inline |
◆ Update()
| void vtkVolumeMask::Update |
( |
vtkRenderer * |
ren, |
|
|
vtkImageData * |
input, |
|
|
int |
cellFlag, |
|
|
int |
textureExtent[6], |
|
|
int |
scalarMode, |
|
|
int |
arrayAccessMode, |
|
|
int |
arrayId, |
|
|
const char * |
arrayName, |
|
|
vtkIdType |
maxMemoryInBytes |
|
) |
| |
|
inline |
◆ GetLoadedBounds()
| double* vtkVolumeMask::GetLoadedBounds |
( |
| ) |
|
|
inline |
◆ GetLoadedExtent()
| vtkIdType* vtkVolumeMask::GetLoadedExtent |
( |
| ) |
|
|
inline |
◆ GetLoadedCellFlag()
| int vtkVolumeMask::GetLoadedCellFlag |
( |
| ) |
|
|
inline |
◆ IsLoaded()
| bool vtkVolumeMask::IsLoaded |
( |
| ) |
|
|
inline |
◆ GetTextureUnit()
| int vtkVolumeMask::GetTextureUnit |
( |
void |
| ) |
|
|
inline |
◆ ReleaseGraphicsResources()
| void vtkVolumeMask::ReleaseGraphicsResources |
( |
vtkWindow * |
window | ) |
|
|
inline |
◆ Texture
◆ BuildTime
◆ LoadedBounds
| double vtkVolumeMask::LoadedBounds[6] |
|
protected |
◆ LoadedExtent
◆ LoadedCellFlag
| int vtkVolumeMask::LoadedCellFlag |
|
protected |
◆ Loaded
| bool vtkVolumeMask::Loaded |
|
protected |
The documentation for this class was generated from the following file: