|  | VTK
    9.0.1
    | 
 
 
 
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   25 #ifndef vtkPolyDataMapper_h 
   26 #define vtkPolyDataMapper_h 
   29 #include "vtkRenderingCoreModule.h"  
   75   vtkSetMacro(
Piece, 
int);
 
   76   vtkGetMacro(
Piece, 
int);
 
   77   vtkSetMacro(NumberOfPieces, 
int);
 
   78   vtkGetMacro(NumberOfPieces, 
int);
 
   79   vtkSetMacro(NumberOfSubPieces, 
int);
 
   80   vtkGetMacro(NumberOfSubPieces, 
int);
 
   87   vtkSetMacro(GhostLevel, 
int);
 
   88   vtkGetMacro(GhostLevel, 
int);
 
  100   vtkSetMacro(SeamlessU, 
bool);
 
  101   vtkGetMacro(SeamlessU, 
bool);
 
  102   vtkBooleanMacro(SeamlessU, 
bool);
 
  103   vtkSetMacro(SeamlessV, 
bool);
 
  104   vtkGetMacro(SeamlessV, 
bool);
 
  105   vtkBooleanMacro(SeamlessV, 
bool);
 
  132   virtual void MapDataArrayToVertexAttribute(
const char* vertexAttributeName,
 
  133     const char* dataArrayName, 
int fieldAssociation, 
int componentno = -1);
 
  138   virtual void MapDataArrayToMultiTextureAttribute(
 
  139     const char* textureName, 
const char* dataArrayName, 
int fieldAssociation, 
int componentno = -1);
 
  144   virtual void RemoveVertexAttributeMapping(
const char* vertexAttributeName);
 
  149   virtual void RemoveAllVertexAttributeMappings();
 
  166   virtual void ComputeBounds();
 
  
map vtkPolyData to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
std::map< DataSetType, DataSet > Piece
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
virtual void RenderPiece(vtkRenderer *, vtkActor *)
Implemented by sub classes.
virtual void Render(vtkRenderer *ren, vtkActor *a)=0
Method initiates the mapping process.
#define VTK_SIZEHINT(...)
abstract class specifies interface to map data to graphics primitives
~vtkPolyDataMapper() override
represents an object (geometry & properties) in a rendered scene
void ShallowCopy(vtkAbstractMapper *m) override
Make a shallow copy of this mapper.
a simple class to control print indentation
vtkDataSet * GetInput()
Get the input as a vtkDataSet.
double * GetBounds() override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
static vtkAlgorithm * New()
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
create a window for renderers to draw into
virtual vtkTypeBool ProcessRequest(vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
Upstream/Downstream requests form the generalized interface through which executives invoke a algorit...
abstract class specifies interface to map data