|  | VTK
    9.0.1
    | 
 
 
 
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   39 #ifndef vtkAnnotatedCubeActor_h 
   40 #define vtkAnnotatedCubeActor_h 
   43 #include "vtkRenderingAnnotationModule.h"  
  114   void SetFaceTextScale(
double);
 
  115   vtkGetMacro(FaceTextScale, 
double);
 
  144   vtkSetStringMacro(XPlusFaceText);
 
  145   vtkGetStringMacro(XPlusFaceText);
 
  146   vtkSetStringMacro(XMinusFaceText);
 
  147   vtkGetStringMacro(XMinusFaceText);
 
  148   vtkSetStringMacro(YPlusFaceText);
 
  149   vtkGetStringMacro(YPlusFaceText);
 
  150   vtkSetStringMacro(YMinusFaceText);
 
  151   vtkGetStringMacro(YMinusFaceText);
 
  152   vtkSetStringMacro(ZPlusFaceText);
 
  153   vtkGetStringMacro(ZPlusFaceText);
 
  154   vtkSetStringMacro(ZMinusFaceText);
 
  155   vtkGetStringMacro(ZMinusFaceText);
 
  162   void SetTextEdgesVisibility(
int);
 
  163   int GetTextEdgesVisibility();
 
  170   void SetCubeVisibility(
int);
 
  171   int GetCubeVisibility();
 
  178   void SetFaceTextVisibility(
int);
 
  179   int GetFaceTextVisibility();
 
  186   vtkSetMacro(XFaceTextRotation, 
double);
 
  187   vtkGetMacro(XFaceTextRotation, 
double);
 
  188   vtkSetMacro(YFaceTextRotation, 
double);
 
  189   vtkGetMacro(YFaceTextRotation, 
double);
 
  190   vtkSetMacro(ZFaceTextRotation, 
double);
 
  191   vtkGetMacro(ZFaceTextRotation, 
double);
 
  
vtkTransform * InternalTransform
vtkVectorText * XMinusFaceVectorText
vtkVectorText * ZMinusFaceVectorText
vtkActor * TextEdgesActor
represents an 3D object for placement in a rendered scene
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkVectorText * XPlusFaceVectorText
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
double * GetBounds() override=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes.
#define VTK_SIZEHINT(...)
vtkTransformFilter * InternalTransformFilter
vtkVectorText * ZPlusFaceVectorText
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkActor * YMinusFaceActor
extract interior, boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
vtkActor * XMinusFaceActor
abstract superclass for all actors, volumes and annotations
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp3D.
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
vtkVectorText * YMinusFaceVectorText
vtkFeatureEdges * ExtractTextEdges
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkVectorText * YPlusFaceVectorText
a 3D cube with face labels
vtkTypeUInt32 vtkMTimeType
create hierarchies of vtkProp3Ds (transformable props)