34 #include "vtkRenderingCoreModule.h"  
   43 class vtkCameraCallbackCommand;
 
   63   void SetPosition(
double x, 
double y, 
double z);
 
   65   vtkGetVector3Macro(Position, 
double);
 
   73   void SetFocalPoint(
double x, 
double y, 
double z);
 
   75   vtkGetVector3Macro(FocalPoint, 
double);
 
   83   void SetViewUp(
double vx, 
double vy, 
double vz);
 
   85   vtkGetVector3Macro(ViewUp, 
double);
 
   93   void OrthogonalizeViewUp();
 
   99   void SetDistance(
double);
 
  106   vtkGetMacro(Distance, 
double);
 
  115   vtkGetVector3Macro(DirectionOfProjection, 
double);
 
  124   void Dolly(
double value);
 
  130   void SetRoll(
double angle);
 
  138   void Roll(
double angle);
 
  146   void Azimuth(
double angle);
 
  155   void Yaw(
double angle);
 
  163   void Elevation(
double angle);
 
  170   void Pitch(
double angle);
 
  197   vtkBooleanMacro(UseHorizontalViewAngle, 
vtkTypeBool);
 
  212   void SetViewAngle(
double angle);
 
  213   vtkGetMacro(ViewAngle, 
double);
 
  226   void SetParallelScale(
double scale);
 
  227   vtkGetMacro(ParallelScale, 
double);
 
  237   void Zoom(
double factor);
 
  253   void SetClippingRange(
double dNear, 
double dFar);
 
  255   vtkGetVector2Macro(ClippingRange, 
double);
 
  266   void SetThickness(
double);
 
  267   vtkGetMacro(Thickness, 
double);
 
  280   void SetWindowCenter(
double x, 
double y);
 
  281   vtkGetVector2Macro(WindowCenter, 
double);
 
  297   void SetObliqueAngles(
double alpha, 
double beta);
 
  312   vtkGetVector3Macro(ViewPlaneNormal, 
double);
 
  324   void SetViewShear(
double dxdz, 
double dydz, 
double center);
 
  325   void SetViewShear(
double d[3]);
 
  326   vtkGetVector3Macro(ViewShear, 
double);
 
  334   vtkSetMacro(EyeAngle, 
double);
 
  335   vtkGetMacro(EyeAngle, 
double);
 
  345   vtkSetMacro(FocalDisk, 
double);
 
  346   vtkGetMacro(FocalDisk, 
double);
 
  358   vtkSetMacro(FocalDistance, 
double);
 
  359   vtkGetMacro(FocalDistance, 
double);
 
  374   vtkBooleanMacro(UseOffAxisProjection, 
vtkTypeBool);
 
  383   vtkSetVector3Macro(ScreenBottomLeft, 
double);
 
  384   vtkGetVector3Macro(ScreenBottomLeft, 
double);
 
  393   vtkSetVector3Macro(ScreenBottomRight, 
double);
 
  394   vtkGetVector3Macro(ScreenBottomRight, 
double);
 
  403   vtkSetVector3Macro(ScreenTopRight, 
double);
 
  404   vtkGetVector3Macro(ScreenTopRight, 
double);
 
  413   vtkSetMacro(EyeSeparation, 
double);
 
  414   vtkGetMacro(EyeSeparation, 
double);
 
  424   void SetEyePosition(
double eyePosition[3]);
 
  425   void GetEyePosition(
double eyePosition[3]);
 
  432   void GetEyePlaneNormal(
double normal[3]);
 
  451   void SetEyeTransformMatrix(
const double elements[16]);
 
  468   void SetModelTransformMatrix(
const double elements[16]);
 
  506   virtual void SetExplicitProjectionTransformMatrix(
vtkMatrix4x4*);
 
  507   vtkGetObjectMacro(ExplicitProjectionTransformMatrix, 
vtkMatrix4x4);
 
  515   vtkSetMacro(UseExplicitProjectionTransformMatrix, 
bool);
 
  516   vtkGetMacro(UseExplicitProjectionTransformMatrix, 
bool);
 
  517   vtkBooleanMacro(UseExplicitProjectionTransformMatrix, 
bool);
 
  529   virtual vtkMatrix4x4* GetProjectionTransformMatrix(
double aspect, 
double nearz, 
double farz);
 
  541     double aspect, 
double nearz, 
double farz);
 
  553   virtual vtkMatrix4x4* GetCompositeProjectionTransformMatrix(
 
  554     double aspect, 
double nearz, 
double farz);
 
  601   void ViewingRaysModified();
 
  612   virtual void GetFrustumPlanes(
double aspect, 
double planes[24]);
 
  626   void ComputeViewPlaneNormal();
 
  644   vtkSetMacro(LeftEye, 
int);
 
  645   vtkGetMacro(LeftEye, 
int);
 
  670   vtkSetMacro(FreezeFocalPoint, 
bool);
 
  671   vtkGetMacro(FreezeFocalPoint, 
bool);
 
  678   vtkSetMacro(UseScissor, 
bool);
 
  679   vtkGetMacro(UseScissor, 
bool);
 
  686   void SetScissorRect(
vtkRecti scissorRect);
 
  687   void GetScissorRect(
vtkRecti& scissorRect);
 
  706   void ComputeDistance();
 
  707   virtual void ComputeViewTransform();
 
  713   virtual void ComputeProjectionTransform(
double aspect, 
double nearz, 
double farz);
 
  718   void ComputeCompositeProjectionTransform(
double aspect, 
double nearz, 
double farz);
 
  720   void ComputeCameraLightTransform();
 
  726   void ComputeWorldToScreenMatrix();
 
  731   void ComputeOffAxisProjectionFrustum();
 
  736   void ComputeModelViewMatrix();
 
  746   double WindowCenter[2];
 
  747   double ObliqueAngles[2];
 
  748   double FocalPoint[3];
 
  752   double ClippingRange[2];
 
  760   double DirectionOfProjection[3];
 
  761   double ViewPlaneNormal[3];
 
  767   double ScreenBottomLeft[3];
 
  768   double ScreenBottomRight[3];
 
  769   double ScreenTopRight[3];
 
  797   friend class vtkCameraCallbackCommand;
 
  813   void operator=(
const vtkCamera&) = 
delete;