|  | VTK
    9.0.1
    | 
 
 
 
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   45 #ifndef vtkSelectVisiblePoints_h 
   46 #define vtkSelectVisiblePoints_h 
   49 #include "vtkRenderingCoreModule.h"  
   73     if (this->Renderer != ren)
 
   97   vtkSetVector4Macro(Selection, 
int);
 
   98   vtkGetVectorMacro(Selection, 
int, 4);
 
  119   vtkGetMacro(Tolerance, 
double);
 
  131   vtkGetMacro(ToleranceWorld, 
double);
 
  138   float* Initialize(
bool getZbuff);
 
  144   bool IsPointOccluded(
const double x[3], 
const float* zPtr);
 
  163   int InternalSelection[4];
 
  165   double DirectionOfProjection[3];
 
  
vtkTypeBool SelectInvisible
void SetRenderer(vtkRenderer *ren)
Specify the renderer in which the visibility computation is to be performed.
virtual void Modified()
Update the modification time for this object.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
This is called by the superclass.
virtual vtkMTimeType GetMTime()
Return this object's modified time.
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
vtkMatrix4x4 * CompositePerspectiveTransform
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
abstract specification for renderers
extract points that are visible (based on z-buffer calculation)
vtkRenderer * GetRenderer()
static vtkPolyDataAlgorithm * New()
vtkTypeUInt32 vtkMTimeType
Superclass for algorithms that produce only polydata as output.
vtkTypeBool SelectionWindow