|  | VTK
    9.0.1
    | 
 
 
 
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   30 #ifndef vtkOpenGLContextDevice2D_h 
   31 #define vtkOpenGLContextDevice2D_h 
   34 #include "vtkRenderingContextOpenGL2Module.h"  
   40 class vtkOpenGLExtensionManager;
 
   67   void DrawPoly(
float* f, 
int n, 
unsigned char* colors = 
nullptr, 
int nc_comps = 0) 
override;
 
   75   void DrawLines(
float* f, 
int n, 
unsigned char* colors = 
nullptr, 
int nc_comps = 0) 
override;
 
   82   void DrawPoints(
float* 
points, 
int n, 
unsigned char* colors = 
nullptr, 
int nc_comps = 0) 
override;
 
   91     int nc_comps = 0) 
override;
 
  104   void DrawMarkers(
int shape, 
bool highlight, 
float* 
points, 
int n, 
unsigned char* colors = 
nullptr,
 
  105     int nc_comps = 0) 
override;
 
  113   vtkSetMacro(MaximumMarkerCacheSize, 
int);
 
  114   vtkGetMacro(MaximumMarkerCacheSize, 
int);
 
  132     float* 
points, 
int numPoints, 
unsigned char* colors = 
nullptr, 
int nc_comps = 0) 
override;
 
  145   void DrawEllipseWedge(
float x, 
float y, 
float outRx, 
float outRy, 
float inRx, 
float inRy,
 
  155     float x, 
float y, 
float rX, 
float rY, 
float startAngle, 
float stopAngle) 
override;
 
  218     int scalarMode) 
override;
 
  228   virtual void SetColor(
unsigned char color[3]);
 
  319   bool SetStringRendererToFreeType();
 
  325   bool SetStringRendererToQt();
 
  344   virtual void ReleaseGraphicsResources(
vtkWindow* window);
 
  365   int GetNumberOfArcIterations(
float rX, 
float rY, 
float startAngle, 
float stopAngle);
 
  394   void ReadyLinesCBOProgram();
 
  396   void ReadyLinesBOProgram();
 
  398   void ReadyVCBOProgram();
 
  400   void ReadyVBOProgram();
 
  402   void ReadyVTBOProgram();
 
  404   void ReadySCBOProgram();
 
  406   void ReadySBOProgram();
 
  410     vtkOpenGLHelper* cbo, 
float* v, 
int nv, 
unsigned char* coolors, 
int nc, 
float* tcoords);
 
  411   void CoreDrawTriangles(
 
  412     std::vector<float>& tverts, 
unsigned char* colors = 
nullptr, 
int numComp = 0);
 
  421   void DrawMarkersGL2PS(
 
  422     int shape, 
bool highlight, 
float* 
points, 
int n, 
unsigned char* colors, 
int nc_comps);
 
  423   void DrawCrossMarkersGL2PS(
 
  424     bool highlight, 
float* 
points, 
int n, 
unsigned char* colors, 
int nc_comps);
 
  425   void DrawPlusMarkersGL2PS(
 
  426     bool highlight, 
float* 
points, 
int n, 
unsigned char* colors, 
int nc_comps);
 
  427   void DrawSquareMarkersGL2PS(
 
  428     bool highlight, 
float* 
points, 
int n, 
unsigned char* colors, 
int nc_comps);
 
  429   void DrawCircleMarkersGL2PS(
 
  430     bool highlight, 
float* 
points, 
int n, 
unsigned char* colors, 
int nc_comps);
 
  431   void DrawDiamondMarkersGL2PS(
 
  432     bool highlight, 
float* 
points, 
int n, 
unsigned char* colors, 
int nc_comps);
 
  448   void DrawCircleGL2PS(
float x, 
float y, 
float rX, 
float rY);
 
  449   void DrawWedgeGL2PS(
float x, 
float y, 
float outRx, 
float outRy, 
float inRx, 
float inRy);
 
  455   void AddEllipseToPath(
vtkPath* path, 
float x, 
float y, 
float rx, 
float ry, 
bool reverse);
 
  460   void TransformPath(
vtkPath* path) 
const;
 
  465   void TransformPoint(
float& x, 
float& y) 
const;
 
  470   void TransformSize(
float& dx, 
float& dy) 
const;
 
  484   class vtkMarkerCacheObject
 
  492   void ComputeStringBoundsInternal(
const vtkUnicodeString& 
string, 
float bounds[4]);
 
  497   std::list<vtkMarkerCacheObject> MarkerCache;
 
  498   int MaximumMarkerCacheSize;
 
  507 #endif // vtkOpenGLContextDevice2D_h 
  
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)
Draw a series of markers centered at the points supplied.
virtual void ComputeStringBounds(const vtkStdString &string, float bounds[4])=0
Compute the bounds of the supplied string.
virtual void DrawQuadStrip(float *, int)
Draw a quad using the specified number of points.
static vtkContextDevice2D * New()
virtual void PopMatrix()=0
Pop the current matrix off of the stack.
virtual void BufferIdModeBegin(vtkAbstractContextBufferId *bufferId)
Start BufferId creation Mode.
virtual void DrawPolyData(float p[2], float scale, vtkPolyData *polyData, vtkUnsignedCharArray *colors, int scalarMode)
Draw the supplied PolyData at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1....
CellArrayHelper * PolyDataImpl
unsigned short LinePattern
virtual void End()
End drawing, clean up the view.
virtual void DrawQuad(float *, int)
Draw a quad using the specified number of points.
virtual void MultiplyMatrix(vtkMatrix3x3 *m)=0
Multiply the current model view matrix by the supplied one.
vtkOpenGLHelper * LinesCBO
virtual void SetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
concrete dataset representing a path defined by Bezier curves.
virtual void DrawString(float *point, const vtkStdString &string)=0
Draw some text to the screen.
dynamic, self-adjusting array of unsigned char
virtual void SetColor4(unsigned char color[4])=0
Set the color for the device using unsigned char of length 4, RGBA.
base class for classes that render supplied text to an image.
virtual void SetClipping(int *x)=0
Supply an int array of length 4 with x1, y1, width, height specifying clipping region for the device ...
virtual void DrawColoredPolygon(float *points, int numPoints, unsigned char *colors=nullptr, int nc_comps=0)
Draw a polygon using the specified number of points.
virtual void PushMatrix()=0
Push the current matrix onto the stack.
represent and manipulate 3x3 transformation matrices
virtual void ComputeJustifiedStringBounds(const char *string, float bounds[4])=0
Compute the bounds of the supplied string while taking into account the justification of the currentl...
window superclass for vtkRenderWindow
virtual void DrawPolygon(float *p, int n)
Draw a polygon using the specified number of points.
virtual void DrawImage(float p[2], float scale, vtkImageData *image)=0
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1....
2D array of ids, used for picking.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)=0
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
virtual void SetLineType(int type)=0
Set the line type type (using anonymous enum in vtkPen).
virtual void SetPointSize(float size)=0
Set the point size for glyphs/sprites.
Class for drawing 2D primitives using OpenGL 1.1+.
The ShaderProgram uses one or more Shader objects.
topologically and geometrically regular array of data
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
String class that stores Unicode text.
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of point sprites, images centred at the points supplied.
VTKCOMMONCORE_EXPORT bool operator==(const vtkUnicodeString &lhs, const vtkUnicodeString &rhs)
virtual void BufferIdModeEnd()
Finalize BufferId creation Mode.
virtual void DrawPoly(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
virtual void GetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
abstract specification for Viewports
Abstract class for drawing 2D primitives.
vtkRenderer * Renderer
We need to store a pointer to the renderer for the text rendering.
virtual void DrawLines(float *f, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2...
vtkOpenGLHelper * LinesBO
virtual void SetTexture(vtkImageData *image, int properties)=0
Set the texture for the device, it is used to fill the polygons.
abstract specification for renderers
virtual void DrawMathTextString(float *point, const vtkStdString &string)=0
Draw text using MathText markup for mathematical equations.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void Begin(vtkViewport *)
Begin drawing, pass in the viewport to set up the view.
bool InRender
Is the device currently rendering? Prevent multiple End() calls.
Wrapper around std::string to keep symbols short.
virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)=0
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx,...
vtkOpenGLRenderWindow * RenderWindow
The OpenGL render window being used by the device.
virtual void SetLineWidth(float width)=0
Set the line width.
virtual void EnableClipping(bool enable)=0
Enable or disable the clipping of the scene.
virtual void DrawPoints(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of points - fastest code path due to memory layout of the coordinates.