|  | VTK
    9.0.1
    | 
 
 
 
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   27 #ifndef vtkVRMLExporter_h 
   28 #define vtkVRMLExporter_h 
   31 #include "vtkIOExportModule.h"  
   52   vtkSetStringMacro(FileName);
 
   53   vtkGetStringMacro(FileName);
 
   60   vtkSetMacro(Speed, 
double);
 
   61   vtkGetMacro(Speed, 
double);
 
   68   void SetFilePointer(FILE*);
 
   75   void WriteALight(
vtkLight* aLight, FILE* fp);
 
   76   void WriteAnActor(
vtkActor* anActor, FILE* fp);
 
   81   void WriteShapeEnd(FILE* fileP);
 
  
represent and manipulate 3D points
a virtual light for 3D rendering
represent and manipulate point attribute data
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
dynamic, self-adjusting array of unsigned char
virtual void WriteData()=0
abstract superclass for arrays of numeric data
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract class to write a scene to a file
concrete dataset represents vertices, lines, polygons, and triangle strips
export a scene into VRML 2.0 format.