| Copyright | (c) Karsten Schoelzel <kuser@gmx.de> |
|---|---|
| License | BSD |
| Maintainer | Karsten Schoelzel <kuser@gmx.de> |
| Stability | stable |
| Portability | unportable |
| Safe Haskell | None |
| Language | Haskell2010 |
XMonad.Actions.FloatKeys
Contents
Description
Move and resize floating windows.
Synopsis
- keysMoveWindow :: ChangeDim -> Window -> X ()
- keysMoveWindowTo :: P -> G -> Window -> X ()
- keysResizeWindow :: ChangeDim -> G -> Window -> X ()
- keysAbsResizeWindow :: ChangeDim -> D -> Window -> X ()
- directionMoveWindow :: Int -> Direction2D -> Window -> X ()
- directionResizeWindow :: Int -> Direction2D -> Window -> X ()
- data Direction2D
- type P = (Position, Position)
- type G = (Rational, Rational)
- type ChangeDim = (Int, Int)
Usage
You can use this module with the following in your xmonad.hs:
import XMonad.Actions.FloatKeys
Then add appropriate key bindings, for example:
, ((modm, xK_d ), withFocused (keysResizeWindow (-10,-10) (1,1))) , ((modm, xK_s ), withFocused (keysResizeWindow (10,10) (1,1))) , ((modm .|. shiftMask, xK_d ), withFocused (keysAbsResizeWindow (-10,-10) (1024,752))) , ((modm .|. shiftMask, xK_s ), withFocused (keysAbsResizeWindow (10,10) (1024,752))) , ((modm, xK_a ), withFocused (keysMoveWindowTo (512,384) (1%2,1%2)))
Using XMonad.Util.EZConfig syntax, we can easily build keybindings
where M-<arrow-keys> moves the currently focused window and
M-S-<arrow-keys> resizes it using directionMoveWindow and
directionResizeWindow:
[ ("M-" <> m <> k, withFocused $ f i)
| (i, k) <- zip [U, D, R, L] ["<Up>", "<Down>", "<Right>", "<Left>"]
, (f, m) <- [(directionMoveWindow 10, ""), (directionResizeWindow 10, "S-")]
]For detailed instructions on editing your key bindings, see the tutorial.
keysMoveWindow :: ChangeDim -> Window -> X () #
keysMoveWindow (dx, dy) moves the window by dx pixels to the
right and dy pixels down.
keysMoveWindowTo :: P -> G -> Window -> X () #
keysMoveWindowTo (x, y) (gx, gy) moves the window relative
point (gx, gy) to the point (x,y), where (gx,gy) gives a
position relative to the window border, i.e. gx = 0 is the left
border, gx = 1 is the right border, gy = 0 is the top border, and
gy = 1 the bottom border.
For example, on a 1024x768 screen:
keysMoveWindowTo (512,384) (1%2, 1%2) -- center the window on screen keysMoveWindowTo (1024,0) (1, 0) -- put window in the top right corner
keysResizeWindow :: ChangeDim -> G -> Window -> X () #
keysResizeWindow (dx, dy) (gx, gy) changes the width by dx
and the height by dy, leaving the window-relative point (gx,
gy) fixed.
For example:
keysResizeWindow (10, 0) (0, 0) -- make the window 10 pixels larger to the right keysResizeWindow (10, 0) (0, 1%2) -- does the same, unless sizeHints are applied keysResizeWindow (10, 10) (1%2, 1%2) -- add 5 pixels on each side keysResizeWindow (-10, -10) (0, 1) -- shrink the window in direction of the bottom-left corner
keysAbsResizeWindow :: ChangeDim -> D -> Window -> X () #
keysAbsResizeWindow (dx, dy) (ax, ay) changes the width by dx
and the height by dy, leaving the screen absolute point (ax,
ay) fixed.
For example:
keysAbsResizeWindow (10, 10) (0, 0) -- enlarge the window; if it is not in the top-left corner it will also be moved down and to the right.
directionMoveWindow :: Int -> Direction2D -> Window -> X () #
directionMoveWindow delta dir win moves the window win by
delta pixels in direction dir.
directionResizeWindow :: Int -> Direction2D -> Window -> X () #
directionResizeWindow delta dir win resizes the window win by
delta pixels in direction dir.
data Direction2D #
Two-dimensional directions: