| 1 | /* $NetBSD: eapvar.h,v 1.4 2011/11/23 23:07:35 jmcneill Exp $ */ |
| 2 | |
| 3 | #include <dev/pci/pcivar.h> |
| 4 | |
| 5 | #include <dev/ic/ac97var.h> |
| 6 | |
| 7 | struct eap_gameport_args { |
| 8 | bus_space_tag_t gpa_iot; |
| 9 | bus_space_handle_t gpa_ioh; |
| 10 | }; |
| 11 | |
| 12 | struct eap_dma { |
| 13 | bus_dmamap_t map; |
| 14 | void *addr; |
| 15 | bus_dma_segment_t segs[1]; |
| 16 | int nsegs; |
| 17 | size_t size; |
| 18 | struct eap_dma *next; |
| 19 | }; |
| 20 | |
| 21 | #define DMAADDR(p) ((p)->map->dm_segs[0].ds_addr) |
| 22 | #define KERNADDR(p) ((void *)((p)->addr)) |
| 23 | |
| 24 | /* |
| 25 | * The card has two DACs. Using them is a bit twisted: we use DAC2 |
| 26 | * as default and DAC1 as the optional secondary DAC. |
| 27 | */ |
| 28 | #define EAP_DAC1 1 |
| 29 | #define EAP_DAC2 0 |
| 30 | #define EAP_I1 EAP_DAC2 |
| 31 | #define EAP_I2 EAP_DAC1 |
| 32 | struct eap_instance { |
| 33 | device_t parent; |
| 34 | int index; |
| 35 | |
| 36 | void (*ei_pintr)(void *); /* DMA completion intr handler */ |
| 37 | void *ei_parg; /* arg for ei_intr() */ |
| 38 | device_t ei_audiodev; /* audio device, for detach */ |
| 39 | #ifdef DIAGNOSTIC |
| 40 | char ei_prun; |
| 41 | #endif |
| 42 | }; |
| 43 | |
| 44 | struct eap_softc { |
| 45 | device_t sc_dev; /* base device */ |
| 46 | void *sc_ih; /* interrupt vectoring */ |
| 47 | bus_space_tag_t iot; |
| 48 | bus_space_handle_t ioh; |
| 49 | bus_size_t iosz; |
| 50 | bus_dma_tag_t sc_dmatag; /* DMA tag */ |
| 51 | kmutex_t sc_intr_lock; |
| 52 | kmutex_t sc_lock; |
| 53 | |
| 54 | struct eap_dma *sc_dmas; |
| 55 | |
| 56 | void (*sc_rintr)(void *); /* DMA completion intr handler */ |
| 57 | void *sc_rarg; /* arg for sc_intr() */ |
| 58 | #ifdef DIAGNOSTIC |
| 59 | char sc_rrun; |
| 60 | #endif |
| 61 | |
| 62 | #if NMIDI > 0 |
| 63 | void (*sc_iintr)(void *, int); /* midi input ready handler */ |
| 64 | void (*sc_ointr)(void *); /* midi output ready handler */ |
| 65 | void *sc_arg; |
| 66 | device_t sc_mididev; |
| 67 | #endif |
| 68 | #if NJOY_EAP > 0 |
| 69 | device_t sc_gameport; |
| 70 | #endif |
| 71 | |
| 72 | u_short sc_port[AK_NPORTS]; /* mirror of the hardware setting */ |
| 73 | u_int sc_record_source; /* recording source mask */ |
| 74 | u_int sc_input_source; /* input source mask */ |
| 75 | u_int sc_mic_preamp; |
| 76 | char sc_1371; /* Using ES1371/AC97 codec */ |
| 77 | |
| 78 | struct ac97_codec_if *codec_if; |
| 79 | struct ac97_host_if host_if; |
| 80 | |
| 81 | struct eap_instance sc_ei[2]; |
| 82 | |
| 83 | pci_chipset_tag_t sc_pc; /* For detach */ |
| 84 | }; |
| 85 | |
| 86 | |
| 87 | device_t eap_joy_attach(device_t, struct eap_gameport_args *); |
| 88 | int eap_joy_detach(device_t, struct eap_gameport_args *); |
| 89 | |