#include <EnemyManager.hpp>

Öffentliche Methoden | |
| bool | reset () |
| int | clearPowerups () |
| bool | init (std::string filename_waves, std::string filename_parameter, global_data_pointers Data, CPlayer *player, bool *play_Info, std::list< SInfo * > *Infos) |
| bool | update () |
| bool | hasWon () |
| strength * | getStrength (int level) |
Klassen | |
| struct | less_S_no_fight |
| struct | S_no_fight |
Definiert in Zeile 44 der Datei EnemyManager.hpp.
| bool CEnemyManager::init | ( | std::string | filename_waves, | |
| std::string | filename_parameter, | |||
| global_data_pointers | Data, | |||
| CPlayer * | playership, | |||
| bool * | play_Info, | |||
| std::list< SInfo * > * | Infos | |||
| ) |
| playership |
|
Definiert in Zeile 26 der Datei EnemyManager.cpp.
1.5.6