, including all inherited members.
| acquire(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, UShort theListSize, const char *theTag) | FederationsList | |
| acquireIfAvailable(Handle, FederateHandle, ObjectHandle, std::vector< AttributeHandle > &, UShort) | FederationsList | |
| addConstrained(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| addFederate(Handle theHandle, const char *theFederateName, SocketTCP *theTCPLink) | FederationsList | |
| associateRegion(Handle, FederateHandle, ObjectHandle, RegionHandle, unsigned short, std::vector< AttributeHandle > &) | FederationsList | |
| auditFile | FederationsList | [private] |
| broadcastSynchronization(Handle handle, FederateHandle federate, const char *label, const char *tag) | FederationsList | |
| broadcastSynchronization(Handle handle, FederateHandle federate, const char *label, const char *tag, unsigned short federate_setSize, std::vector< FederateHandle > &federate_set) | FederationsList | |
| cancelAcquisition(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, UShort theListSize) | FederationsList | |
| cancelDivestiture(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, UShort theListSize) | FederationsList | |
| checkHandle(Handle theHandle) | FederationsList | [private] |
| createFederation(const char *, Handle, const char *FEDid) | FederationsList | |
| createRegion(Handle, FederateHandle, SpaceHandle, long) | FederationsList | |
| createRegulator(Handle theHandle, FederateHandle theFederateHandle, FederationTime theTime) | FederationsList | |
| deleteRegion(Handle, FederateHandle, long) | FederationsList | |
| destroyFederation(Handle) | FederationsList | |
| destroyObject(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, FederationTime theTime, const char *theUserTag) | FederationsList | |
| destroyObject(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, const char *theUserTag) | FederationsList | |
| divest(Handle, FederateHandle, ObjectHandle, std::vector< AttributeHandle > &, UShort) | FederationsList | |
| exists(const char *name, Handle &handle) | FederationsList | |
| federateRestoreStatus(Handle the_federation, FederateHandle the_federate, bool the_status) | FederationsList | |
| federateSaveBegun(Handle, FederateHandle) | FederationsList | |
| federateSaveStatus(Handle, FederateHandle, bool) | FederationsList | |
| FederationsList(SocketServer &, AuditFile &) | FederationsList | |
| info(Handle theHandle, int &nb_federes, int &nb_regulateurs, bool &is_syncing) | FederationsList | |
| isOwner(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, AttributeHandle theAttribute) | FederationsList | |
| killFederate(Handle, FederateHandle) | FederationsList | |
| manageSynchronization(Handle theHandle, FederateHandle theFederate, bool state, const char *the_label, const char *the_tag) | FederationsList | |
| manageSynchronization(Handle theHandle, FederateHandle theFederate, bool state, const char *the_label, const char *the_tag, unsigned short federate_setSize, std::vector< FederateHandle > &federate_set) | FederationsList | |
| modifyRegion(Handle, FederateHandle, RegionHandle, const std::vector< Extent > &) | FederationsList | |
| negotiateDivestiture(Handle, FederateHandle, ObjectHandle, std::vector< AttributeHandle > &, UShort, const char *) | FederationsList | |
| publishInteraction(Handle theHandle, FederateHandle theFederateHandle, InteractionClassHandle theInteractionHandle, bool publish_or_unpublish) | FederationsList | |
| publishObject(Handle theHandle, FederateHandle theFederateHandle, ObjectClassHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, UShort theListSize, bool pub) | FederationsList | |
| registerObject(Handle theHandle, FederateHandle theFederateHandle, ObjectClassHandle theClass, ObjectName_t theName) | FederationsList | |
| registerObjectWithRegion(Handle, FederateHandle, ObjectClassHandle, ObjectName_t, RegionHandle, int, std::vector< AttributeHandle > &) | FederationsList | |
| remove(Handle, FederateHandle) | FederationsList | |
| removeConstrained(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| removeRegulator(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| requestFederationRestore(Handle the_federation, FederateHandle the_federate, const char *the_label) | FederationsList | |
| requestFederationSave(Handle the_federation, FederateHandle the_federate, const char *the_label, FederationTime the_time) | FederationsList | |
| requestFederationSave(Handle the_federation, FederateHandle the_federate, const char *the_label) | FederationsList | |
| requestObjectOwner(Handle handle, FederateHandle federate, ObjectHandle id, std::vector< AttributeHandle > &attributes, UShort list_size) | FederationsList | |
| respondRelease(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, UShort theListSize) | FederationsList | |
| searchFederation(Handle the_handle, Federation *&federation) | FederationsList | [private] |
| searchOwner(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, AttributeHandle theAttribute) | FederationsList | |
| setAttributeRelevanceAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| setAttributeScopeAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| setClassRelevanceAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| setInteractionRelevanceAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| setVerboseLevel(int theVerboseLevel) | FederationsList | [inline] |
| socketServer | FederationsList | [private] |
| subscribeAttributesWR(Handle, FederateHandle, ObjectClassHandle, RegionHandle, unsigned short, std::vector< AttributeHandle > &) | FederationsList | |
| subscribeInteraction(Handle theHandle, FederateHandle theFederateHandle, InteractionClassHandle theInteractionHandle, bool subscribe_or_unsubscribe) | FederationsList | |
| subscribeInteractionWR(Handle, FederateHandle, InteractionClassHandle, RegionHandle) | FederationsList | |
| subscribeObject(Handle theHandle, FederateHandle theFederateHandle, ObjectClassHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, UShort theListSize) | FederationsList | |
| unassociateRegion(Handle, FederateHandle, ObjectHandle, RegionHandle) | FederationsList | |
| unsetAttributeRelevanceAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| unsetAttributeScopeAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| unsetClassRelevanceAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| unsetInteractionRelevanceAdvisorySwitch(Handle theHandle, FederateHandle theFederateHandle) | FederationsList | |
| unsubscribeAttributesWR(Handle, FederateHandle, ObjectClassHandle, RegionHandle) | FederationsList | |
| unsubscribeInteractionWR(Handle, FederateHandle, InteractionClassHandle, RegionHandle) | FederationsList | |
| updateAttribute(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, std::vector< AttributeValue_t > &theValueList, UShort theListSize, FederationTime theTime, const char *theTag) | FederationsList | |
| updateAttribute(Handle theHandle, FederateHandle theFederateHandle, ObjectHandle theObjectHandle, std::vector< AttributeHandle > &theAttributeList, std::vector< AttributeValue_t > &theValueList, UShort theListSize, const char *theTag) | FederationsList | |
| updateParameter(Handle theFederation, FederateHandle theFederateHandle, InteractionClassHandle theInteractionHandle, std::vector< ParameterHandle > &theParameterList, std::vector< ParameterValue_t > &theValueList, UShort theListSize, FederationTime theTime, RegionHandle, const char *theTag) | FederationsList | |
| updateParameter(Handle theFederation, FederateHandle theFederateHandle, InteractionClassHandle theInteractionHandle, std::vector< ParameterHandle > &theParameterList, std::vector< ParameterValue_t > &theValueList, UShort theListSize, RegionHandle, const char *theTag) | FederationsList | |
| updateRegulator(Handle theHandle, FederateHandle theFederateHandle, FederationTime heure_logique) | FederationsList | |
| verboseLevel | FederationsList | [private] |
| ~FederationsList() | FederationsList | |