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GeocodeReverse *
geocode_reverse_new_for_location (GeocodeLocation *location);
Creates a new GeocodeReverse to perform reverse geocoding with.
Use geocode_reverse_resolve_async() to perform the resolution.
void geocode_reverse_set_backend (GeocodeReverse *object,GeocodeBackend *backend);
Specifies the backend to use in the reverse geocoding operation.
If none is given, the default GNOME Nominatim server is used.
object |
a GeocodeReverse representing a query |
|
backend |
a GeocodeBackend, or |
[nullable] |
Since: 3.23.1
void geocode_reverse_resolve_async (GeocodeReverse *object,GCancellable *cancellable,GAsyncReadyCallback callback,gpointer user_data);
Asynchronously gets the result of a reverse geocoding
query using a web service. Use geocode_reverse_resolve() to do the same
thing synchronously.
When the operation is finished, callback
will be called. You can then call
geocode_reverse_resolve_finish() to get the result of the operation.
object |
a GeocodeReverse representing a query |
|
cancellable |
optional GCancellable object, |
|
callback |
a GAsyncReadyCallback to call when the request is satisfied |
|
user_data |
the data to pass to callback function |
GeocodePlace * geocode_reverse_resolve_finish (GeocodeReverse *object,GAsyncResult *res,GError **error);
Finishes a reverse geocoding operation. See geocode_reverse_resolve_async().
A GeocodePlace instance, or NULL in case of
errors. Free the returned instance with when done. g_object_unref()
[transfer full]
GeocodePlace * geocode_reverse_resolve (GeocodeReverse *object,GError **error);
Gets the result of a reverse geocoding
query using the current backend (see geocode_reverse_set_backend()). By
default the GNOME Nominatim server is used. See GeocodeBackend for more
information.
If no result could be found, a GEOCODE_ERROR_NOT_SUPPORTED error will be
returned. This typically happens if the coordinates to geocode are in the
middle of the ocean.
A GeocodePlace instance, or NULL in case of
errors. Free the returned instance with when done. g_object_unref()
[transfer full]
struct GeocodeReverse;
All the fields in the GeocodeReverse structure are private and should never be accessed directly.
struct GeocodeReverseClass {
};
All the fields in the GeocodeReverseClass structure are private and should never be accessed directly.